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    39 Game Reviews

    4 w/ Responses

    6 reviews are hidden due to your filters.

    you super sexist damsel in distress story is what's holding this industry back
    9.5/10 - IGN

    the multiplayer will keep me coming back to this even after the sequel comes out
    10/10 -polygon

    the AI
    build the wall
    man the field
    shoot the noodle
    come night
    man the wall

    the lack of control hinders, but its a great idea otherwise

    what CmPavlik said

    also handle your survival mechanics better
    game should of been a free roam and aliens should really of dropped something

    SeethingSwarm responds:

    Wow, demanding much? :D You do have some good points though and I'm always trying to improve. The way you wrote your demands just felt a little bit, well, demanding :D

    jump should be an int that counts down, not a true or false for grounded
    deaths and what killed you are unclear
    challenges are in the theme and world at first but then quickly degenerate to what allows you to make the game challenging
    blah blah blah

    semaphor responds:

    Not sure what you mean about the jump, are you saying a short time after falling off a ledge you can still jump?

    i haven't added a game to my favorites in a while, congrats

    why cant i jump on walls

    *starts town*
    *your income is reduced because the super wealth don't have coinage houses*

    fuck you
    with our tiny buttons
    boring ass town number changing simulator

    Pick one
    enemies and items respawn
    enemies and items don't respawn

    AI is a copy paste, there's no way an AI would come to awareness but not know it will live on in some form. Unless the same is there for the human, the human has to take it's chances.

    Horror game <3
    in fucking space <3
    your in a face lumbering suit (the right feel)
    hauntings can pop up as they please <3
    you feel you should be paying attention because these hints may come in handy <3
    shit breaks for no reason </3
    mirror symbolism <3
    lumbering character serves no purpose other then feel, and really just extends game play </3
    visit the same area over and over </3
    area change as you visit them over and over <3
    getting to the ended and attempting to use one of the main symbolism tools to solve the finally puzzle... life? e- </3

    you seem to understand the feel of survival horror, and you get the atmosphere so right, but get a writer and a coder and try this shit again

    Age 35, Male

    Zeon

    Zeon

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